Anyone with normal vision knows that a ball that seems to quickly be growing larger is probably going to hit them on the nose. But strap them into a virtual reality headset, and they still may need to take a few lumps before they pay attention to the visual cues that work so well in the real world, according to a new study from University of Wisconsin-Madison psychologists.
E-Learning has become one of the newest trends in big corporations as well as in small companies. Corporate e-Learning is applied to enhance the full process of employees’ qualification and upgrade, and improve the way company trains its staff.
Voices.com has released a new report which has found that e-learning projects make up 5.1 percent of the global voice over market. The worth of the voice over industry has been costed for the first time, at $4.4-billion.
A report issued by Global Market Insights in September 2017 found that the eLearning market, already estimated to be worth 150 billion in 2016, will grow at a rate of over 5% annually between 2017 to 2024. Discover five reasons why eLearning will grow in higher ed in 2018 and continue to grow over the coming decade.
According to the report, global augmented reality market size was valued at around USD 3.33 Billion in 2015 and is expected to reach approximately USD 133.78 Billion in 2021, growing at a CAGR of slightly above 85.2% between 2016 and 2021.